Last week we offered a sample Quest for Conan. This week we present one for Thoth-Amon, as well some discussion on how Quests affect your game overall.
This week's preview from Starless Sky is from one of several stories in the collection that examines why the Starfall came as a surprise to even some of the most learned scholars of Aventuria. Many of them failed to foresee the catastrophe, and there are usually very specific reasons for those failures.
There are many different ways to play CROM. In the most basic version, Victory Points are awarded for destroying enemy units or driving them from the field. Each unit swept away earns 1 VP, and the warlord with the most VP at the end of six rounds wins.
The Dark Eye takes place in a living world. For 30 years, that world has grown and changed through events that have marked it in a variety of ways - some minor and some more dramatic.
One of the most dramatic developments of recent years is the Starfall, which is the direct cause of the harrowing repercussions in Arivor's Doom. But the Starfall is even bigger than that. Its effects are felt throughout the continent of Aventuria and even beyond. There are many more stories to tell.