Let’s talk about gamemastering. The gamemaster plays the NPCs the player troupe encounters in their endeavors. To lessen their load, not all NPCs are created equal. Fading Suns presents three types: Headliners, Agents, and Extras.
My name is Eric Simon, and I am the line developer for the Myth board game under Ulisses Spiele. If you have been following Ulisses and are wondering what this is all about, Myth is a cooperative miniatures adventure game with a deep lore and richly varied gameplay. If you are a fan of Myth from its previous releases, then no doubt you are wondering what we’re going to do with it. That’s what I’d like to talk about today.
In our last design diary we talked about the core assumptions of characters with the Class Struggle is Real.
It’s been a while since we talked about the core game system. We’ve streamlined it since that time, so let’s review it again.
Halloween has come and gone, but the chills aren’t over yet. This month we’re talking about something truly scary, something that causes every faithful Church inquisitor to tremble: we’re talking about… technology! The horror! The horror!